AI Insights · Timothy · March 2024
Top 5 Golf Games on Android in South America - Q1 2024
Explore the performance trends of the top 5 golf games on Android in South America during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 golf games on the Android platform in South America showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance trends:
Golf Battle from Miniclip.com saw a significant fluctuation in weekly downloads, starting with a peak of 61.4K in the first week of January and hitting a low of 19.2K in mid-March. Weekly revenue also varied, peaking at around $2.7K in the week of January 8 and reaching a low of approximately $1.5K in mid-March. Active users fluctuated between 317K at the start and about 255K by the end of the quarter.
Ultimate Golf!, another title from Miniclip.com, experienced a notable spike in downloads, reaching 36.4K in the last week of January. Weekly revenue saw modest peaks, with the highest being roughly $263 in early February. The game’s active users peaked at 62.6K in late January and then stabilized around 22.8K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga showed consistent weekly revenue, averaging around $2K, with a peak of $2.7K in late January. Downloads varied, with a high of 37.4K in the first week of January and dropping to a low of 2.4K in late February. Active users started at 113K in early January, with a slight decline to 52.9K by the end of March.
Golf King - World Tour from RisingWings demonstrated steady growth in weekly revenue, starting at $199 and peaking at $814 in mid-March. Downloads remained relatively stable, averaging around 6K weekly, with a peak of 7.9K in late January. Active users hovered around 47K to 49K throughout the quarter.
Golf Orbit: Oneshot Golf Games by Quiet Games had modest weekly downloads, peaking at 3.3K in late January. Revenue remained low, with a maximum of $24 in mid-February. Active users increased slightly from 3.6K at the beginning to around 3.5K by the end of the quarter.
These insights into the performance of the top golf games in South America are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.